Summary

  • Microsoft has launched Muse, a new AI model, to help game developers to build parts of games, using physics and 3D environments to generate visuals and reactions to players’ movements.
  • It can also be used to optimise games in Microsoft’s back catalogue to run on modern hardware.
  • Developers fear that AI is being employed to cut costs rather than to augment existing practices, and that it will have a subtractive effect on the creative process.
  • Several developers speaking anonymously said they believed the focus on AI in gaming was to deliver shareholder value, rather than to deliver better games.
  • Some do see benefits in harnessing AI for certain aspects of game development, such as prototyping.
  • However, speaking to Wired, one developer stated that fast prototyping was a valuable skill that could not be circumvented by AI techniques.

By Megan Farokhmanesh

Original Article