Summary

  • YouTuber Digital Foundry has released a video analysing the performance and visuals of both parts of the Last of Us remake, due for release on PlayStation 5 on 29th March.
  • They highlight improved visuals and performance over the PS4 Pro version, with higher quality reflections, improved lighting and shadows, and ray-traced distance masking on PlayStation 5, with both parts of the game running at 1080p internally and ultraclear 2160p modes and modes with 120 Hz refresh rates for smoother motion.
  • The analysis also looks at how the PlayStation 5’s Professional Display Calibration feature works with 4K HDR TVs, and the differences in performance and image quality when playing on a base PS5 vs a PS5 Pro.
  • It was also revealed that the game supports Variable Refresh Rate (VRR) technology, and the video compares the performance of the PS5 version with DLSS and FSR modes on a PC.

Original Article