Summary

  • At a recent press event, digital arts publisher Ars had the opportunity to go hands-on with Anno 117: Pax Romana, the latest in Ubisoft’s long-running Anno strategy series, ahead of its forthcoming release this year.
  • Anno games are primarily city-building simulations, but they also involve supply chain simulations and the development of natural resources, production goods, and settlement development.
  • Whilst longtime fans of the franchise felt that Anno 1800 marked a successful return to the franchise’s historical city-building roots, Anno 117: Pax Romana aims to broaden the appeal of the series to a wider, non-European audience.
  • Whilst the presentation is described as “outstanding”, the press event found that the game’s new-player onboarding experience needed refining in order to attract new players.

By Samuel Axon

Original Article