Summary

  • In a recent article, a writer details their search for alternative versions of Microsoft’s Minesweeper game, which resulted in them discovering Dragonsweeper, a browser-based game released last month by indie developer Daniel Benmergui.
  • The developer’s goal with the game was to create a “mixture of two puzzle games [he] loved in a genre not explored enough”: RPGs.
  • The gameplay sees the player’s avatar, Jorge, fighting monsters whose powers are added together and displayed when the player discovers a square.
  • The player wins by finding a route to the middle of the board, where a dragon sits, and defeating it, but they must manage Jorge’s health, which can be done by restoring it with potions or by levelling up.
  • The author calls the game “simple, addictive, and elegantly designed”, saying it successfully evolves the “careful balance of simplicity, readability, reasoning, and luck” of the original game.

By Kyle Orland

Original Article