Summary

  • Gaming studio Monolith, known for its gameplay franchise ‘Lord of the Rings’ and its soon-to-be-released ‘Wonder Woman’ game, has been shut down by its parent company, Warner Bros Games.
  • The demise of Monolith would have been bad enough, but it also means the disappearance of its cutting-edge ‘Nemesis System’ game patent, which monetises enemy characters in computer games.
  • Enemies that beat the player or survive meetings with the player character can develop abilities and become biproducts of the game’s plot, advancing the story as well as gameplay.
  • The ‘Nemesis System’ patent expires in August 2036, and until then, any game developers wishing to use a similar system in their games will have to licence the patent from Warner Brothers Games, create a significantly different system, or take their chances on legal challenges.

By Kevin Purdy

Original Article