Summary

  • Obsidian’s action role-playing game Avowed allows players to delve as deeply as they choose into the game’s lore or skip it entirely, an option not universally offered in the developer’s previous games, namely the Pillars of Eternity series.
  • However, a drawback of the Pillars series for some players has been the “real-time-with-pause” combat, which can be challenging for those who want more control over their characters’ actions during battles and may not have the clicking speed or reflexes to manage it.
  • As Obsidian celebrates the 10th anniversary of the first Pillars of Eternity game this week, it has announced plans for a future update that will test a new turn-based combat option for those who found the original combat system inaccessible.
  • Details on how to join the testing have not yet been released, but fans are advised to keep an eye on Obsidian’s social media and Discord channels for future updates.

By Kevin Purdy

Original Article