Summary

  • Josef Fares, founder of Hazelight Studios, has urged Ubisoft to make a Splinter Cell game that is only available in split-screen co-op mode.
  • While the Splinter Cell games do have a co-op mode, asking Ubisoft to make a game that lacks a single-player option is like asking Cadbury to make chocolate bars out of soot.
  • Ubisoft has been working on rebooting the Splinter Cell franchise since 2021, but recent mass layoffs suggest the company is not inclined to release a game that will appeal to a narrow audience of stealth fans, especially those who play offline.
  • Recently, Ubisoft’s CEO emphasised the company’s focus on online game-as-a-service experiences and open-world action-adventures, the two “verticals” it is concentrating on.
  • Therefore, despite Fares claiming a splitscreen-only Splinter Cell would be a “guaranteed success”, it is unlikely Ubisoft will take him up on the offer, given their current trajectory and business priorities.

By Edwin Evans-Thirlwell

Original Article