My new ASMR is watching Kingdom Come: Deliverance 2 NPCs harvest a big pile of discarded player items
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Summary
Rock, Paper, Shotgun has highlighted an aspect of RPG Kingdom Come: Deliverance 2 that it claims is hypnotically beautiful.
The game features timelapse videos of sea creatures and townspeople collecting randomly dropped items in a town square, depending on their value and class.
Programmer and open world scripter Patrik Papšo said that NPCs choose what they pick up based on an item’s value and their social status.
However, a featured cut from the game development process meant that if players discarded a stolen item, the original owner could spot it and trace it back to them, making it too complicated for players.
The article suggests a game where NPCs actively acquire, exchanged or discard objects, following an item’s passage from hand to hand, could be entertaining for players.