Summary

  • DoubleWe is a survival game due to be released in February 2023 in which players must identify and kill their clone before they kill them.
  • It is currently available to play in a demo format on Steam Next Fest, where the writer has just experienced it for the first time.
  • Despite the ease of identifying the clone, the writer advises arming oneself as quickly as possible to avoid being killed by one’s clone first.
  • They find that the NPCs in the game slow down arming oneself and make one nervous, as they all seem to be staring at the player.
  • The game’s roguelite structure means that failure sends the player back to the start of a chapter, adding suspense to the gameplay.
  • As the game escalates, the writer must avoid officers who can baton them senseless if they see the player gearing up to attack their clone, forcing them to strike more swiftly or coax their pursuer into a quieter corner.
  • The writer is both intrigued and perturbed by the horror-flavoured antagonist variants, including clones that explode into meat yuccas, and appreciates the sustained feeling of tension that the game creates.

By James Archer

Original Article