Summary

  • Project Citadel is a new take on the real-time strategy (RTS) genre from Last Keep, a studio comprising former employees of BonusXP and Ensemble.
  • The game involves players going up against an alien empire, blending Halo Wars-style squad mechanics with roguelike elements to cater to shorter play sessions.
  • While it does not feature the “turtling” element of RTS games, in which players focus on building defences, its roguelike structure allows for “boom and rush” tactics in which players focus on economic or offensive play.
  • Former Microsoft and Battlefy executive Yohan Sengamalay, who is behind the game along with ex-Ensemble staffers David Pottinger and Jason Sallenbach, said the game’s roguelike elements are about “deconstructing” the strategy genre, allowing for “experimentation”.
  • The game is currently in development, with no release date yet announced.

By Edwin Evans-Thirlwell

Original Article