Summary

  • A recent disclosure on the Call Of Duty Steam page stated that the team uses “generative AI tools to help develop some in-game assets”.
  • Community speculation and reports alleged the use of AI in cosmetic design.
  • While the disclosure is barely sufficient, the ambiguity of the language used is notably misleading and ineffective.
  • Valve’s disclosure form, which allows publishers to disclose AI implementation in development, presents an overwhelming focus on the details of ‘live-generated’ content.
  • The form asks publishers to describe their use of AI tools in detail, but the information provided to consumers is sparse.
  • Players are then left to contend with the constant paranoia of not knowing what is or isn’t created by another person.
  • Furthermore, Valve’s disclosure policy seems to be centred around covering their own legal bases, rather than keeping players adequately informed.

By Nic Reuben

Original Article