Summary

  • Rock Paper Shotgun reporter Chris Livingston discusses his first impressions of the forthcoming RPG Empyreal, which is developed by Silent Games and Secret Mode and set to launch on 8 May 2023.
  • He notes that the game sports third-person combat within four distinct biomes within a huge monolith, which players explore as an “elite mercenary” with a choice of weapons including wizardly halberds, railguns and spells.
  • The biomes, which reflect certain philosophical principles, include a nature-themed environment and a technological one, which resembles the aesthetics of the game Rime.
  • The game’s environments are hand-designed but players can alter their chemistry through the use of items called cartograms that change the types of enemies and available loot.
  • Cartograms can also be gifted to other players, as can pieces of equipment found in-game after boss fights.
  • Asynchronous multiplayer elements allow players to encounter ghostly spectres of other players when accessing these gifts.
  • The game has a single player focus, with NPC questlines and several branching endings.

By Edwin Evans-Thirlwell

Original Article