Moroi is a top-down meatgrinder that stinks of Little Nightmares and American McGee's Alice
1 min read
Summary
Moroi is a new mutilation-driven action game from Violet Saint, published by Good Shepherd
Players control a prisoner in a personalised hellscape, designed to distort any semblance of normalcy and brimming with talking meat grinders, plughole maggots, and clamp-faced crawling things
The game is a top-down dark fairytale, in which players must hack and slash their way through a variety of enemies, while exploring the game’s geography and mythology
The premise is that players are in prison for an incomprehensible crime, but must escape and set things right
There is a strong emphasis on eating or being eaten, with threats such as a gnawing on his own arm and a chef-eating bone-threshing creature
The game has a strong sense of brinkmanship between its designers, creating a filthy-brained, ostentatious atmosphere of grot, with a predictable heavy metal soundtrack
It is perhaps most similar to Little Nightmares in the subgenre of mutilation-driven action games, but mechanically, it is more like American McGee’s Alice