Summary

  • Tech company Microsoft has made a version of the 1990s game Quake II which is powered by AI and playable online.
  • It is intended to showcase what Microsoft calls “game ideation” using AI, and is driven by its Muse technology.
  • The version of Quake II is very low quality, with poor graphics, and the gameplay is unresponsive.
  • That is because the AI generates each segment of game as and when a human player interacts with it, making it essentially reactionary, rather than using stored memory as traditionally programmed games do.
  • Playing it results in a nauseating experience, like a bad dream of the original game, and the Microsoft website warns that “Copilot may make mistakes”.
  • Watching MS demonstrate its AI gaming technology on Twitter led to wrath from followers, who see it as a threat to real human game designers’ livelihoods.

By Brendan Caldwell

Original Article