It's time to play Monster Hunter again, but now you're an Orc
1 min read
Summary
Rock, Paper, Shotgun writer Liamunction has criticised Monster Hunter Wilds for its ludonarrative dissonance, arguing that the game’s message is inconsistent and hypocritical as players simulate protecting the ecosystem while also grinding creatures into parts for weapons.
He suggests the game would be more honest if it depicted the players as monsters who enjoy the violence and destruction of the game world.
He concludes that Hunters Inc offers a preferable alternative, providing the same gameplay experience but with more consistent messaging, since players control orcs who are blunt and uninhibited in their destruction of the flora and fauna within the game environment.
The game, set to release in July 2025, offers players a first-person, low-budget Monster Hunter-like experience where they can quest across procedurally generated biomes, wielding weapons like spears, hammers and bows to prey on giant spiders, crocodiles and snails.
Players can choose from various orc RPG classes, including berserkers, trackers, blacksmiths and shamans, and can subsequently carve up their defeated prey to upgrade their gear.