Summary

  • Snakists is a video game created by Pippin Barr, built on the theme of his prior game Snakisms
  • In Snakisms, players navigate the role of a snake on a phone keypad but with added constraints or alterations based on different philosophical and psychological concepts
  • Snakists expands on this, with 20 different variations, each themed around a concept ending in ‘ist’
  • For example, the alarmist mode is a commentary on anxiety, constantly shouting ‘CAREFUL!’ at the player whenever they approach a wall, eventually obscuring the player’s view and causing them to run into a wall
  • Tourist is a more neutral mode, simply playing regular snake over a picture of a tourism hotspot.
  • Players are invited to consider the implications of the different modes and ideas whilst playing the game, and enjoy the fusion of gameplay and storytelling.

By Nic Reuben

Original Article