Summary

  • “The Hitchhiker’s Guide to the Galaxy” is an adventure game from 1984, produced by Infocom, who were known for their text adventure games.
  • The game included physical items that made reference to elements within the game, known as “feelies”, a term coined by Infocom.
  • Feelies were included to enhance the game, adding to the immersion of players, however they were relatively unsupported by the game itself.
  • While the feelies themselves were tat, their uniqueness and lack of insistence on their own value or power makes them preferable to the standardised collectibles that are prevalent in today’s games industry.
  • Today, it is more difficult to have unique experiences with games as they are so widely hyped up and pre-mythologised that players have their experiences largely predetermined for them.

By Nic Reuben

Original Article