Summary

  • Developer Ant Workshop’s new game Into the Restless Ruins is a hybrid roguelite and dungeon crawler where the player builds the dungeon as they progress, using tile cards to lay out the level.
  • The game is released today but Rock Paper Shotgun’s ChrisMessiah wrote that they enjoyed the demo, and the developer has similarly boldly kept the demo available to try.
  • The reviewer drew comparisons with the tabletop game Warhammer Quest, which used a randomised tile deck to create unpredictable dungeon layouts.
  • In Restless Ruins, each run through the dungeon adds more tiles to the player’s pool, and the challenge is to build effectively and memorably as you progress.
  • Automatic combat and the lack of a map are deliberate design choices to keep the player focused on building and navigation, according to designer Tony Gowland.
  • The game is priced at £12/€13/$13 on Steam.

By Nic Reuben

Original Article