This roguelite has a brilliant twist on Warhammer Quest's dungeon crawling, and it's out today
1 min read
Summary
Developer Ant Workshop’s new game Into the Restless Ruins is a hybrid roguelite and dungeon crawler where the player builds the dungeon as they progress, using tile cards to lay out the level.
The game is released today but Rock Paper Shotgun’s ChrisMessiah wrote that they enjoyed the demo, and the developer has similarly boldly kept the demo available to try.
The reviewer drew comparisons with the tabletop game Warhammer Quest, which used a randomised tile deck to create unpredictable dungeon layouts.
In Restless Ruins, each run through the dungeon adds more tiles to the player’s pool, and the challenge is to build effectively and memorably as you progress.
Automatic combat and the lack of a map are deliberate design choices to keep the player focused on building and navigation, according to designer Tony Gowland.