
Summary
- Rock, Paper, Shotgun has published an article about We Harvest Shadows, calling it “chilling”
- The game is a first-person blend of survival horror and Stardew-like gameplay
- In the game, which follows a day and night cycle, players fulfil tasks by day, including farming tomatoes
- Players can sell items by dropping them on a trailer, but the conversion of junk and produce into dollars is unexplained in the game
- The game’s paranormal entities include scuttling mutants and giant, staring faces that are reminiscent of Nix Umbra
- There are firearms in the game, but it doesn’t feel like a shooter
- The game’s developer, David Wehle, is also the creator of The First Tree, a charming fox’em up game
By Edwin Evans-Thirlwell
Original Article