Microsoft has launched its World and Human Action Model (WHAM), called Muse, which has been trained on gameplay data from the Xbox game Bleeding Edge to generate gameplay ideas and images.
The tech is not designed to replace game developers but to assist them in the creative process, for example, by uploading images of specific areas or scenarios and using the AI to generate what may happen next.
It can also simulate gameplay to help developers understand what players might do, informing the tweaking of games prior to release.
While Muse is still in its early stages and its long-term potential for game development is yet to be seen, it demonstrates how AI can help to restore older games, bringing them to newer consoles and devices.