Nintendo, Microsoft, and other developers will share accessibility labels about their games
1 min read
Summary
The Entertainment Software Association (ESA) is launching a new initiative dubbed the ‘Accessible Games Initiative’ to provide clearer information about the accessibility features of games to potential players.
Five companies, including Nintendo of America and Microsoft, are joining the scheme as founding members, with Google, EA, Google, Riot Games, Square Enix and Warner Bros Games also participating.
Initially, the companies will communicate features using a set of 24 tags relating to auditory, gameplay, input and visual features.
Examples of tags include ‘playable without button holds’ or ‘stereo sound’, which will be placed on digital storefronts and product pages.
The ESA said the timeline for implementation of the tags will be down to each company and is voluntary.
Aubrey Quinn, ESA’s senior vice president for communications, said the tags would enable gamers to “discover and learn about accessibility features across games and devices so they can make informed purchasing and gameplay decisions.