Summary

  • Microsoft has taught an AI to understand and interact with 3D spaces in the same way that humans do.
  • The AI, called Muse, was trained using seven years of human gameplay data from the video game Bleeding Edge.
  • Unlike most AI models that deal with static text or images, Muse learns how objects and characters behave in a 3D environment over time.
  • While the initial application for Muse is gaming, it has potential far beyond this industry.
  • Microsoft’s president of research, Peter Lee, believes it could be used in architecture, retail and manufacturing, for example.
  • The technology could enable older games to be played on any device, and personalised to an individual player.

By Michael Nuñez

Original Article