Summary

  • Virtuos is a 4,200-person game development company specializing in external development and co-development working with major publishers to help them finish big-budget games.
  • Recently, Gilles Langourieux, CEO of Virtuos, talked with GamesBeat about the state of the gaming market and the company’s plans to open additional development studios in the West.
  • According to Langourieux, despite the current trend of publishers closing and reorganizing, he does not predict any major publishers going out of business, but there will likely be more focused collaboration with Virtuos due to the shrinking size of internal studios.
  • He also predicts increased creativity in game development due to budget constraints, more movement to middleware engines such as Unreal and Unity, and a growing need to rejuvenate older IPs in the coming years.
  • Virtuos is looking to complete its global development studio puzzle by opening studios in all important geographies where games are made to work more cohesively with clients.

By Dean Takahashi

Original Article