Summary

  • Capcom’s in-house RE game engine has helped the company make cost savings on engine licensing, most notably in the case of Monster Hunter: Rise, which sold 8 million copies in its first three days of release, making it Capcom’s fastest-selling RE engine game.
  • The RE engine, also known as the “Reach for the Moon” engine, has underpinned Capcom titles such as Resident Evil 7 and Exoprimal, but the company has recently faced criticism for performance issues relating to the open-world design of games such as Dragon’s Dogma 2 and Monster Hunter: Rise.
  • Despite this, the success of Monster Hunter: Rise has evidenced the financial benefits of creating a versatile in-house gaming engine that can be used across multiple gaming platforms.

By Imran Khan

Original Article