Summary

  • Mythica, an advocate for the open sourcing of game tools, has announced that developers Sprocket Games and Unleashed Games will open source elements of their projects via Mythica’s platform, in one of the largest collective open source contributions in game development.
  • Open sourcing game assets means that artists can retain access to their work, reducing reinvention of the wheel scenarios for developers and ensuring smaller studios without massive budgets can access high-quality tools and assets.
  • “This initiative isn’t just about sharing code – it’s about unlocking creativity for the next generation of developers,” said Slater Victoroff, CEO of Mythica.
  • EA recently open sourced several Command & Conquer titles, and Activision released the Caldera map from Call of Duty: Warzone for non-commercial use, indicating a shift towards openness in game development.

By Dean Takahashi

Original Article