Summary

  • Global Gaming League (GGL), founded by music industry entrepreneur Clinton Sparks, has raised $10m to launch its gaming tournaments seeing celebrity-owned teams compete.
  • It is not an esports league, but entertains all types of gamers in a multigenerational league that mixes music, sports, celebs, competition, and culture.
  • Teams are owned 50/50 by GGL and celebrity “franchise players”, who do not have to manage staffing or finances, and do not take on any financial risk.
  • There are more than three billion gamers globally, with gaming predicted to generate $300bn by 2026, surpassing every other entertainment medium.
  • GGL will launch its own events space in Las Vegas, The Campus, which will include the most advanced technology in broadcasting.
  • Its launch will also include GGL Academy, a programme to train, mentor, and connect wannabe gamers and content creators to jobs in the gaming and entertainment industry.
  • GGL is also launching a global search for the next gaming stars to draft onto its teams.

By Dean Takahashi

Original Article