Summary

  • Game developer Kenn White, working with colleagues Brandon Hagerman and others, has estimated there are between 740,000 and 900,000 people employed in the gaming industry.
  • This top-down figure was ascertained by looking at global census data, labour bureau reports and academic pipelines, and is meant to be a snapshot in time.
  • It includes developers and publishers working on PC, console, mobile, AR/VR and external developers and outsourcers across functions such as art, engineering, production and marketing.
  • It does not, however, include people whose primary job or company competency is not gaming.
  • Previously, industry expert Amir Satvat had estimated just 230,000 people were directly employed in game development, but he has since raised that figure to 350,000 following White’s research.
  • Satvat focuses on a bottom-up approach, counting developers tied to publicly visible job pages, while White’s team took a top-down methodology.
  • Both methodologies are valuable and, ideally, the numbers can be worked towards a combined estimate to better reflect the scale of the industry.

By Dean Takahashi

Original Article