Summary

  • Video game developers and publisher Activision have improved the franchise’s in-game accessibility features to ensure as many people as possible can play them.
  • A range of customisable options are available, from subtitles and field of view sliders to more comprehensive changes such as audio descriptions and options for players with motor difficulties.
  • The creation of such features stems from a combination of internal research and player feedback, with developers implementing them at the earliest stages of production.
  • adamant that such features are not merely a box-ticking exercise but crucial for making games more accessible and intuitive for all players.
  • Millions of gamers have used features such as reducing camera shake or customising deadzone inputs to improve their gameplay experience.
  • Automatic reload is an accessibility function that benefits all players by reducing the number of buttons they need to press.

By Rachel Kaser

Original Article